Full-time developer, part-time game designer!
I've always had a passion for game design and development, but when I was first getting started I always felt that even though there's such a big indie game dev community, there wasn't many examples of people documenting their experiences from start to finish, with all the problems they faced, or how they tackled certain issues.
Now I'm returning back to the game dev world, I want to do just that, logging my entire progress for my game from start to finish. I hope that people will find it interesting, or perhaps even useful in their own game dev journey.
Read along with my progress over on the devlog for Project Artemis