Follow T H I S T L E
Follow
Following T H I S T L E
Following
Add To Collection
Collection
Comments
Devlog
A R T E M I S
←
Return to A R T E M I S
Devlog
D E V L O G #5 - Tile Variation & Player Direction
August 26, 2019
by
T H I S T L E
#devlog, #weeklyupdate
So one thing I wanted to add in is a bit more variety to the tilesets. To add this I put in a tile 'variant' option for the tilesets so that I could certain tiles have different sprites, as well as dr...
Continue reading
D E V L O G #4 - Pixels & Tilesets
August 23, 2019
by
T H I S T L E
#devlog, #weeklyupdate
So carrying on since last week, I started working on some basic pixel art to get me started. Normally I wouldn't let myself start designing things when the underlying code isn't done, but this is outs...
Continue reading
D E V L O G #3 - JS Modules & Basic Collision
August 19, 2019
by
T H I S T L E
#devlog, #weeklyupdate
So I was looking into making a basic form of collision engine, and have it that we can mark different objects as 'solid' for the purposes of collision. First thing I did since last time is neaten up t...
Continue reading
D E V L O G #2 - Canvas & Movement
August 16, 2019
by
T H I S T L E
#devlog, #weeklyupdate
So first things first with making this game, I know I'm going to be using the HTML Canvas . I've had to use the canvas before in a bunch of stuff in my full-time job for all sorts of different graphi...
Continue reading
D E V L O G #1 - Getting started
August 15, 2019
by
T H I S T L E
#devlog, #weeklyupdate
When I first started doing game development many years ago I always felt that there was never a complete log of a game from start to finish, with all the problems solved (or unsolved) on the way. For...
Continue reading